- "Via Domus"被重定向至此。如果您想察看"Via Domus"的其他用法，请转到：Via Domus (disambiguation)。
The game follows a character new to the Lost universe, Elliott Maslow, a photojournalist with amnesia whose background is revealed over the course of the game through flashbacks. Elliott has not ever been featured in the show. However, the producers have stated the game's storyline is not canon to the show . Part of the game, including the DHARMA stations and the blast door map, is considered canon (See Canonical merit, below).
SynopsisElliott Maslow is a passenger on Flight 815. After the crash, he lost his memory. He initially searches the Island for his possessions to try to regain his memories. A man named Beady Eyes, who was also a passenger, threatens to kill him. Elliott eventually discovers the Swan station. While at the station, the other survivors review the content of a laptop computer he had on the plane and find it full of information on matters like chemical weapons. Elliott is briefly imprisoned at the Swan. After he escapes with Kate's help, he discovers the entrance to the walled-off portion of the Swan and blows open the door with dynamite from the Black Rock.
After Elliott shuts down a reactor at the Swan, he follows his compass to the fence around the Barracks, where he meets Juliet. Juliet opens the fence for him and then he enters the underground portion of the Flame. He eventually reaches the surface structure of the Flame and finds Mikhail held captive by Beady Eyes. Elliott shoots Beady Eyes and is then captured by the Others.
Elliott is taken to the Hydra Station where he meets with Ben Linus and Juliet. Ben offers him a boat and a way home in exchange for luring Jack into a trap at the Black Rock. Elliott leads Kate and Jack into the trap. But then he has second thoughts and helps Jack/Kate to escape by firing a bullet into some dynamite. Elliott is left behind wounded by Jack and Kate. He is later found by Juliet and brought to some cliffs near the ocean. He then runs to the beach to grab the boat Ben offered before the Others destroy it. As the Others reach the boat, Locke appears and shoots the Others which saves the boat for Elliott. Locke then wishes Elliot well and allows him to sail away. However, at a later point at sea, the sound associated with the day the Swan implosion is heard. Elliott looks to the sky where Oceanic 815 is breaking up in mid-air, then he passes out. He wakes up at the crash site on Day 1. Everything seems to be repeating itself when suddenly Lisa stumbles out of the wreckage, covered in blood, and yells happily, "Elliott! Elliott! Oh my god, we made it. We're alive."
Elliott is a photojournalist, romantically involved with his colleague Lisa. Lisa is writing an exposé on Zoran Savo, a shady character with ties to the Hanso Foundation and Thomas Mittelwerk. He wants the story for himself, and to that end he tips off Savo's bodyguards to Lisa's reporting. Savo orders her to be executed; Elliott escapes with photographs of the entire affair, but Savo finds out. He orders Beady Eyes, his bodyguard, to follow Elliott onto the plane and destroy the photographs.
Many locations from Season 1, 2, and 3 of Lost appear in Lost: Via Domus.
Gameplay and change
Via Domus consists of several types of gameplay. Much of the game is spent in interactive conversation with other characters, while the rest consists of jungle exploration, wiring repair puzzles, rediscovering Elliott's past with the use of flashbacks, photography, and collecting important objects. Bonus content can be unlocked by taking photographs of objects that had importance in the show, such as Kate's plane, Charlie's guitar, Kelvin's DHARMA jumpsuit, and the book Turn of the Screw. These will also allow you to gain achievements on the Xbox 360 version of the game.
The game's producers have taken artistic license with some of the show's continuity so as to include more action. For example the Others now stalk the jungle with rifles, willing to kill anyone who comes within range, as well as the Monster being much more active.
- The blast door map is considered canon as per the producers commentary on Access: Granted. They stated that there is another spectrum to the blast door map seen in "", and it can be seen under a different light. This version of the map contains added notations and elements.
- The Incident Room is considered canon as per events from the show. The reactor is where the Incident occured, and what caused the crash of Flight 815. Also, the Incident Room can be seen on the original blast door map in "", next to the Swan station.
- The DHARMA Initiative stations that are seen in the game, including the interiors of the Swan, the Flame, and the Hydra, is considered canon since blueprints for these stations came from ABC, and the developers visited and photographed many of these sets. New canonical locations that are seen in these stations include the Incident Room, the Flame basement, the Advisory Room, the zoology lab, and the shark tank. Also, the Island locations in the game (such as the Black Rock, Lagoon, Lake, and beach camp) are all considered canon. If any contradictions exist between the show and the game's locations, the show always is canon.
The Windows version requires the following:
- Windows XP or Vista
- 2.5GHz Core 2 Duo / Athlon 64 X (or 3.5GHz Pentium 4/Athlon)
- 1GB of RAM (2GB recommended)
- at least a 128MB DirectX 9.0c-compliant shader 3.0-enabled video card (256MB recommended)
- 5 GB of hard disk space
The supported cards are
- ATI RADEON X1300-1950 / HD 2000 series,
- nVidia Geforce 6600, 6800, 7xxx and 8xxx series.
In Australia, the game is rated M (recommended for mature audiences) due to "moderate themes" and "moderate violence". 
In the US, it is rated T (for teen) for alcohol and tobacco, blood, mild language, and violence by the ESRB.
In Europe, the game is rated by PEGI as 16+.
There have been three trailers launched to promote Lost: Via Domus. The launch trailer was shown at Comic-Con 2007. The second trailer was released later on, and included more game footage and information about the plot. The third trailer was released after Via Domus was in stores.
Lost: Via Domus was received with average reviews by critics and the fan community. On GameRankings, the game has a an average ratio of 58% . Metacritic's score for the game is 52 . Many sources indicated that only fans of Lost would enjoy the game, while others would not understand the plot  and/or enjoy it .
Negatively received components included: the poor voice acting  (with IGN calling Locke an "old timey prospector" and Sawyer "Template:Link" ), the short length of the game , the "poorly implemented" action sequences , and the appearance of the characters  (Jorge Garcia commented on his blog that Hurley was the scariest thing he'd ever seen in a video game ).
Positively received aspects of the game were: the ability to explore many well-presented existing and new Island locations   , the twist ending , the dialogue options , and the flashback sequences .
As presumed, Zygos Games have heard rumours that Lost: Via Domus might be getting a sequel. If so, the game is set to be released in 2010, after the show ends, but it will not be a direct sequel of Via Domus. Ubisoft hopes that this will help bypass some of the heavy limitations of the original game, for instance they weren’t allowed to show all of the island.
- When the initial trailer was released, most people assumed the main character Elliott was Jack for many reasons; The trailer was short, of low quality and the only promotional material available at the time, Jack is the main character in Lost, Elliott and Jack look similar, and no other information had yet been released.
- Elliott chases visions of Lisa around the Island in much the same way Jack pursued visions of Christian. Template:Crossref
- Elliott escapes the Island in a small white boat on a compass bearing of 325. Template:Crossref
- Once Juliet deactivates the sonar fence at the start of "", the player can pass through the fence and head right into a small clearing (rather than left into the Flame). Here one can find a capsule from the Pearl; picking it up will warp the player to the Pearl station, where they can access the Pearl's computer to check the status of the other stations on the Island.
- There are a number of ways to die in this game. You can walk near a jet turbine at the crash site, fail to turn off the gas to the jet turbine, not push the button while in the Swan, enter 77 into the Flame's computer, fall off a cliff, walk in between the sonar fence pylons when they're turned on, get shot by the Others, run for too long while carrying the dynamite, or you can get beaten to death by the Monster.
- Three chapters open on a shot of Elliott's eye. Template:Crossref
- A chess board and a backgammon board can be found amongst the wreckage. Template:Crossref Template:Crossref
- Vincent leads Elliott to the wreckage. Template:Crossref
- Elliott was in Rico's Shop the same time as Locke, which was 4pm. Template:Crossref Template:Crossref
- Elliott was imprisoned by Jack and Sayid. Template:Crossref
- Sawyer gives Elliott various nicknames throughout the game such as Ansel, Casanova, Champ, and Columbo. Template:Crossref
- Appearances of the Numbers are scattered across the beach: the bumper sticker "love 4 ever", the seashells in an 8 pattern, a piece of fuselage on the side of a hut to the far west had 15 written on it, a food crate near Locke had 16 scratched on the side, an empty food tray near Hurley had 23 on it, and and the dominoes by Charlie's hut were arranged to play Texas 42, among other instances throughout the game. If those items are examined in sequence the Staff becomes available for exploration. Template:Crossref
- Zoran Savo stayed in Suite 42 at the Hotel Persephone. Template:Crossref
- After Elliott talks to Locke at the banyan trees in "", whispers can be heard in the jungle. Template:Crossref
Bloopers and continuity errors
Please note, that although the series' producers state this game is only loosely canon, the fact that the story reboots itself to the first day of Oceanic Flight 815's crash on the island at the end of the game means that ALL of these continuity errors really mean nothing. Meaning technically nothing that happens in the game contradicts anything in the TV series.
- The game opens with Elliott talking on the phone moments before the crash. However, in the show we know that the plane, six hours after leaving the airport, lost any kind of communication with the outside world. Template:Crossref
- Shortly before the crash, a voice asks passengers to sit down while Cindy chases Charlie to the bathroom. However, in the show it is Cindy herself who announces this. Template:Crossref
- The day after the crash, Elliott witnesses Jack, Kate and Charlie coming running out of the jungle, chased by the Monster, even though they were able to walk back to the beach camp without further encounters with the monster. Template:Crossref
- Locke tells Elliott to hide in the bamboo groves if the Monster attacks, yet at this point in the timeline Locke had never been attacked by the Monster (though he had peacefully encountered it). Template:Crossref
- Michael is shown collecting wood for the raft on day 2, when he really starts building it weeks later. Template:Crossref
- He also gives a lighter with a DHARMA logo on it, but they discovered the Hatch three weeks later. Template:Crossref
- The ladder in the hatch is shown to descend all the way down, but we know that the ladder barely descended a few feet because it was broken. Template:Crossref
- Hurley mentions his encounter with Dave on Day 45, although in the show Dave was not seen on the Island until Day 62. Template:Crossref
- The DHARMA van is seen in the Dark Territory, when it is really located near the Mesa. Template:Crossref
- Although Episode 6 clearly takes place prior to the end of Season 2, checking the Flame computer will reveal that the satellite and sonar communications are already inoperative, prior to the discharge that supposedly caused this. Template:Crossref
- The Flame is depicted as being within the bounds of the sonar fence, yet we know it wasn't. However, the underground tunnel could have led beneath the fence. Template:Crossref
- In episode 7, Ben tells Elliott he can leave the island if he just brings him Jack. However, we know that Ben had planned to take Jack, as well as Kate and Sawyer to convince him to do the operation. Template:Crossref
- There is a typo in the help pamphlet on page 2 (XBOX 360-game controls) where the B button is labeled X and vice versa.
- The door that leads into the Flame has a Swan logo on it. Template:Crossref
- At the end of Episode 5, Elliot goes behind the magnetic wall in the hatch and turns off the machine so that he can follow his compass. However, minutes before the Swan's implosion in the season two finale, Eko makes a point of removing Charlie's metallic belt and throwing it at the wall, where it sticks. Hence, the reactor was never turned off. Template:Crossref
- Many of the dialogue subtitles incorrectly read "Dharma", however it should be "DHARMA", as it is an acronym.
Did not appear in the game
There were many things that were supposed to appear in Via Domus but never did. Many screenshots from the launch trailer never appeared in the final version.
- Early production videos of the game showed Shannon as being in the game, but she never did.
- In the trailer, Locke was seen inside the Swan, but he never appeared there in the game.
- The unidentified "Flash" Logo appeared in the trailer, but never in the game.
- A picture showed Sawyer at the caves with Michael, but he never appeared there in the game.
- A picture from the trailer showed a metal door that never appeared in the game.
|艺术 • 书籍 • 汽车 • 游戏 • 电视和电影 • 音乐 • 哲学 • 宗教和意识形态 • 科学|
- Gilligan's Island: Charlie says that Sayid is off making a "radio out of coconuts", a reference to The Professor from Gilligan's Island. Template:Crossref
- Grimm's Fairy Tales: Sawyer can be seen reading this classic in "". Template:Crossref
- Lord of the Flies: Sawyer tells Elliott that he should school up on his Lord of the Flies, as he doesn't believe rescue is coming. Template:Crossref
- Monopoly: When Charlie sees Elliott out of the gun vault, he asks "Did you get a get-out-of-jail-free card?" Template:Crossref
- Star Wars: In "", Elliott asks what is in the cave. Locke answers with, "Only what you take with you". This is the same answer Yoda gives to Luke Skywalker in Star Wars: The Empire Strikes Back. Template:Crossref
- In "" Mikhail tells Beady Eyes: "You are as stupid as you are clumsy". In Star Wars: The Empire Strikes Back Darth Vader says about Admiral Ozzel: "He is as clumsy as he is stupid".
- The Wizard of Oz: During the final episode, Ben sarcastically says that a tornado came and blew his house to the Island, another one of Ben's references to The Wizard of Oz. Template:Crossref Template:Crossref
- MacGyver: When you show Sawyer your coconuts and fuse from episode one, he snidely asks you to fix the plane with them, and calls you MacGyver, a character from the show of the same name, famous for making ingenious inventions out of common, everyday items. Template:Crossref
- Monty Python's Life of Brian: Whether accidently or not, the grammatically incorrect name of the game Via Domus might be a reference to the british cult-comedy The Life of Brian in which the protagonist tries to vandalize a roman palace with graffiti saying "Romanes eunt domus" only to be caught by a guard and forced to write it correctly as "Romani ite domum" ("Romans, go home!"), one hundred times. Template:Crossref
- Alice's Adventures in Wonderland: A copy of this book can be obtained and traded with other survivors. Template:Crossref
- Heart of Darkness: A copy of this book can be found in a set of caves inhabited by polar bears. Template:Crossref
- 如對以下的未解決謎題有任何推論，請到 去討論
- Who was Elliott talking to on the phone in the opening scene of ""?
- How did Beady Eyes acquire a gun in ""?
- What was Jin doing in the jungle at nighttime in ""?
- Why were many of the Others stationed in the jungle and shooting people on sight?
- Why didn't Juliet and her crew simply tranquilize Beady Eyes and capture him on Day 65?
- What was Beady Eyes doing between days 1 and 65?
- How did the time loop cause Lisa to be alive, and a passenger of Flight 815?
- YouTube clips
- Lost: The Mobile Game - from company subsidiary Gameloft
- Counter-Strike: Source map
- The Lost Experience
- Rainbow Six
- Official Website
- DarkUFO - Via Domus
- LOST -Via Domus - The Unofficial Fan site
- IGN.Com - "Lost finds its way to video games" - May 23, 2006
- Ubisoft - May 23, 2006 - Press release - "Ubisoft and Touchstone Team Up to Create Lost Video Game"
- Vancouver Film School - Interview with John Meadows, writer on Lost: The Video Game
- TV.com Interview - Interview with Gadi Pollack, Producer on Lost: The Video Game with VIDEO
- PC World - February 7, 2008 - Interview with Lost: Via Domus game producer, Gadi Pollack
- Dispatches from the Island - Jorge Garcia's blog - March 17, 2008 - Short entry commenting on the in-game Hurley character and other content